I am now teaching an OOP course to 2nd year undergrads. This is actually a course in advanced programming in Java. In the next semester, I am going to teach the same students, a C++ course. From what I know, C++ and Java are quite similar - there are differences, but they can be covered in 2-3 hours, which are one week of teaching. This leaves me 12 more weeks, and I wonder what else to teach.
I looked at the syllabus from previous year and it looks quite similar to my current Java course: OOP, overloading, generics, unit-testing, software design, etc. I don't want to teach the same course twice in different languages...
One idea that I had is to focus, not on teaching the language itself but on teaching specific practical applications in which C++ has a clear competitive advantage. For example, if game-programming is usually done in C++, then I can focus on game-programming. So my first question is: what kind of applications are written in C++ substantially more than in Java?
And my second question: what other new topics can I include in this C++ course?
[NOTE: in case this is relevant, the same students currently take a course in C].